🀫husshhussh
🀫husshhusshOnePuppy
🀫 celebrates

Joel McDonald

Creator of Prune

DesigniOSmacOS
The work

What we are celebrating, specifically.

  • Designed and built Prune, the meditative tree-pruning puzzle game that earned Apple's iPad Game of the Year and TIME's Game of the Year for 2015.
  • Wrote publicly and generously about Prune's development in a detailed postmortem for the indie community.

Polyculture

Designer & Developer Β· current

Prune

Why

Why we celebrate them.

He made a game about growing a tree toward the light feel like quiet poetry β€” spare, tactile, and unforgettable.

Sources β€” their own pages, so you can check us

  • Prune β€” App Store
  • Prune postmortem β€” Game Developer
This page is yours

Joel McDonald, this belongs to you.

We built this from your public work because we think it deserves celebrating. You did not ask us to, so the only fair thing is that you decide what happens to it. Claim it and it is yours to edit. Ask us to change something and we will. Ask us to take it down and it is gone within 72 hours β€” free, no account needed, and nobody will try to talk you out of it.

Claim or remove this pageEveryone we celebrate