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🤫 celebrates

Sergey Gonchar

RealityKit engineer sharing visionOS helper utilities

EngineeringvisionOS
The work

What we are celebrating, specifically.

  • Open-sourced GoncharKit, a collection of RealityKit helper functions distilled from building a first visionOS experience.
  • Shares utilities for shader graph materials, mesh outlines, double-sided rendering, and bone visualization that smooth over RealityKit's rough edges.

Independent

Spatial developer · current

RealityKit tooling for visionOS experiences

Why

Why we celebrate them.

Sergey took the fiddly helpers every visionOS project reinvents and gave them away, saving countless developers the same detours he had to take.

Sources — their own pages, so you can check us

  • GitHub · @gonchar
  • GoncharKit
This page is yours

Sergey Gonchar, this belongs to you.

We built this from your public work because we think it deserves celebrating. You did not ask us to, so the only fair thing is that you decide what happens to it. Claim it and it is yours to edit. Ask us to change something and we will. Ask us to take it down and it is gone within 72 hours — free, no account needed, and nobody will try to talk you out of it.

Claim or remove this pageEveryone we celebrate